UNOFFICIAL FAN GUIDE — LAUNCH BUILDLEVELS · HIDDEN UPGRADES · B-SIDES · FAQ
IGTAP Guidean Incremental Game That's Also a Platformer

IGTAP update history

Quick answer

IGTAP has been in players' hands since its February demo, and the update trail is short enough to read in one sitting. Here's the full timeline.

The demo era (February–June 2026)

DateUpdateWhat it changed
Feb 20Demo launchThe five-course demo goes live; day-one bugfix follows the next day
Feb 26Demo patch #2 (0.5.2)Early balance and crash fixes
May 6Demo extension teasedDevs confirm the demo gets extended
Jun 1Update + raffle teasedGiveaway announced alongside new content
Jun 5Demo updateThe big mid-demo content drop
Jun 8Next Fest + hard modeSteam Next Fest; hard-mode reminder for the B-side push
Jun 15B-sides releasedHard-mode versions of the demo courses — the biggest single addition

The road to launch (September 2026)

DateNote
Sep 8Official notice: demo saves will not transfer to the full game
Sep 18The demo appears at Tokyo Game Show
Sep 211.0 launch — the full game unlocks, adding the areas beyond the demo's pit

What we're watching next

The launch build's new areas (the grass zone, the Atom Collider and the upgrade tree behind it) are the community's immediate frontier — expect routes, hidden-upgrade maps and balance notes to develop over the coming weeks. We update the relevant guides as things firm up; if you spot something we haven't covered, the contact link is in the footer.

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